In this book you will learn to make games with Amos Professional.
I will show you how to make different games. Both with one screen levels and big scrolling maps. Learn to use the great language Amos Professional. The image on top of this page was take from my original Amos Professional box.
You will learn different technics that you can use in your own games. You can also continue with the games in this book, it’s up to you.
Links to buy the book:
To buy the book as PDF from this page, please click on this link. When you click this link you then need to go to checkout to finish.
Want to learn how to make a game in Commodore 64 assembly.
I made my self a new years resolution this year. I wan’t to create atleast one basic game in Commodore 64 and atleast one assembly game in Commodore 64.
Back in january I finished my basic game Ticle Tocle, which can be found on this site.
While I was learning or relearning C64 assembly I wrote down all the information I found. And before I knew it, it was writing a book about programming assembly on the Commodore 64.
I will take you through the creation of a Commodore 64 assembly game step by step. You will learn to control sprites, custom charactersets, collison, soundeffect and much more. You can always build on the Cave Diver game and add more levels of your own. It up to you.
In this game the object is to rescue men in a burning building.
Rescue as many as you can but beware if one of them gets past you the game is over.
For each men you rescue the faster things will move, so be alert!
There is a online leaderboard so you can see you score against other players.
You must beat the local highscore to get to the online leaderboard.
You can only use the same leaderboard name if you beat the online score with the same name.
But you can always reset the local score.